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10) With the Forest
background I didn't want a flat surface as the base, because I wanted the
forest to be uneven, so I just went into my TTBWRR route and chose an area
to use as the base. I textured the ground with, in this case, one of my
forest ground textures. |
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11) Next I choose a tree spline, in
this example I use one of my Pacific Forest splines, and draw it out 3 or
4 iterations. |
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12) I repeat the process one or two
times with a
taller spline behind the first row of trees. This 'thickens' the forest
gives it depth,
which is what we want. |
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13) When you have it looking the way
you want, take a screen shot like this one. |
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14) Here is the Screen shot. |
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15) In my paint program I
work the image to make sure that the ends of the image will match
when place next to each other in series. To do this I copy the left or
right side to the opposite side and mirror the copied section before
stamping it into place. Make sure that the two ends are the same
height. |
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16) Once it is ready, crop
the image to the 1x4 area the you want as your background. (I use a
1x4 aspect ratio... other ratios can be used) |
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17) Here
are the two files you need to create. The .tga and the alpha. These files
are (1x4) 256x1024. I have filled the transparent
space of the .tga with a color that will not 'ghost' too obviously, if at
all. |

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18) In gmax you should produce a
rectangle that is 200 meter wide by 50 high. This is what you are aiming
for... But you will do it better than this example!
I make my backgrounds slightly
curved. |
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