Back

'Blended Background' Tutorial - Page 4

 

Creating a Blended Forest Background
 

 

 

10) With the Forest background I didn't want a flat surface as the base, because I wanted the forest to be uneven, so I just went into my TTBWRR route and chose an area to use as the base. I textured the ground with, in this case, one of my forest ground textures.

11) Next I choose a tree spline, in this example I use one of my Pacific Forest splines, and draw it out 3 or 4 iterations.
12) I repeat the process one or two times with a taller spline behind the first row of trees. This 'thickens' the forest gives it depth,  which is what we want.

 

13) When you have it looking the way you want, take a screen shot like this one.
14) Here is the Screen shot.
15) In my paint program I work the image to make sure that the ends of the image will match when place next to each other in series. To do this I copy the left or right side to the opposite side and mirror the copied section before stamping it into place.  Make sure that the two ends are the same height.
16) Once it is ready, crop the image to the 1x4 area the you want as your background.  (I use a 1x4 aspect ratio... other ratios can be used)
 17) Here are the two files you need to create. The .tga and the alpha. These files are (1x4) 256x1024.     I have filled the transparent space of the .tga with a color that will not 'ghost' too obviously, if at all.

18) In gmax you should produce a rectangle that is 200 meter wide by 50 high. This is what you are aiming for... But you will do it better than this example!

I make my backgrounds slightly curved.

 

Continued on next page

Screen Shots of this technique on my TTBWRR route.